I’m Gokhan Sivrikaya, I design and develop games. I’m also founder of ComboCow, game development company specializes on advertisement business.
If you are curious about my work please take a look at my Behance portfolio and LinkedIn profile.
Please don’t hesitate to contact me.
I’m at London and will be around for 15 days.
If you are around and have ideas you think I can be interested in, feel free to contact me and say hello.
I published a new game on Android called Sword by Sword 2 weeks ago.
Yes, I know this name is not a good name because it is a common word and it just repeats itself.
But now after publishing, even if you write the whole “sword by sword” in quotes game does not appear in search results. I mean not in front page. It just doesn’t appear at all.
May be I did something wrong;
I translate game’s name to Turkish too. It’s Kılıç Kılıca.
When I search for this name, my game appears at search results.
But after selecting the result, title appears as sword by sword and descriptions also comes in English.
So I guess there is something wrong with Play Store’s localisation and search results when you set your language setting to different from your countries locale.
Such as I live in Turkey but select English at language settings.
I think search mechanism searches for Turkish titles in Turkish database but results come in English because of my language settings.
But search should be made in English too.
Second and most important thing is:
I shouldn’t change games name/title for localisation.
Google says games title is not games name. But, what is it then, I’m confused.
This year my motto is self-sufficiency on game development.
So I’ll be working on my drawing and level building skills much more.
I’m experienced software developer and game designer, I worked with teams and developed small to mid-sized games for years.
When I decided to go solo on game development, it take some time for me to realize that I’m still on my old habits of team play.
I’m constantly waiting for other people, asking for art work from people who may not be that interested as they told to be and not motivated with revenue shares to work.
It’s not working so this pattern can not continue, I need to go back to basics.
Like the old times when I was developing tiny games alone.
I may not be blogging much and social but I’m around working hard on my games.
Follow me on Twitter
I was planning to finish this game and publish as soon as possible but while playing with friends this idea came up.
-Can you make all possible attack options available at the same time?
-Yes I can and I did!
Grouped the actions so when one action is selected, all actions in that group are disabled.
After the penalty time of the selected weapon passed, player can attack again with the desired option.
Blocking is also available with 5 seconds penalty with action breaking ability.
After taking some response to this iteration, publish this game without the single player and turn based options.
Maybe add those features after an update or so.
Thank you for reading this and hope you download and play test this version.