Hello 2016

This year my motto is self-sufficiency on game development.
So I’ll be working on my drawing and level building skills much more.
I’m experienced software developer and game designer,  I worked with teams and developed small to mid-sized games for years.
When I decided to go solo on game development, it take some time for me to realize  that I’m still on my old habits of team play.
I’m constantly waiting for other people, asking for art work from people who may not be that interested as they told to be and not motivated with revenue shares  to work.
It’s not working so this pattern can not continue, I need to go back to basics.
Like the old times when I was developing tiny games alone.

I may not be blogging much and social but I’m around working hard on my games.
Follow me on Twitter

About the Author